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  #1  
Old 10-03-2006, 06:16 AM
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3D model

ok here is what i started but have decieded to restart from scratch.
this is my site page.
http://home.iprimus.com.au/john_tru...tml/c4dcar.html

and here is the beginning of my second attempt.


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  #2  
Old 10-03-2006, 07:17 AM
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crossmembers

If any one has some close up pics of the crossmembers that would be appreciated.
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  #3  
Old 10-03-2006, 06:59 PM
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First off I'd like to welcome you to the site. That's some pretty cool stuff your doing. I hope you finish it. What program are you using? I think I'd like to get into it.
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  #4  
Old 10-04-2006, 04:33 AM
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3D Program

Quote:
Originally Posted by kringold
First off I'd like to welcome you to the site. That's some pretty cool stuff your doing. I hope you finish it. What program are you using? I think I'd like to get into it.

thanks for the welcome.

you can use any 3D modeling program.

I use two programs:

the one im using at the moment to model my car is C4d from maxon www.maxon.net/


the other program i have been using for several years is "Animation Master"
made by www.hash.com thats Dr martin hash the programmer not the weed.

Animation Master is $299US and C4d has 3 different version with different costs depending on what module you want.

A:M is a good starting point if you havent used a 3D program before, animation is easyer than C4d.
C4D is more advanced in its structure and doesnt take much to learn the fundamentals, but there animation side of things needs a rework (slightly complicated).

JTB

Last edited by john_trueblue : 10-04-2006 at 03:27 PM.
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Old 06-15-2007, 06:22 AM
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well after a long time not doing anything, i have gotten back to my original model.

in the last few days i have added the motor, im no mechanic so for give me if there are things wrong with it visualy.
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  #6  
Old 06-15-2007, 07:05 AM
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Very interesting work.

For those of us who might be thinking "Man, I'd like to try that"....could you estimate about how much time you have wrapped in in this particular project so far? Also, could you go into a little more about the "learning curve" for the two software programs you use. I would thing this type of modeling would be very helpful for scratch building a hot rod, but if takes as much time to learn to operate the software as it does to actually build the full size car, then maybe it's best left to the experts, like yourself.
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  #7  
Old 06-15-2007, 08:22 AM
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dont know why but i dont see my reply here!
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  #8  
Old 06-15-2007, 12:44 PM
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Could have hit a wrong button and sent it off into never never land. Happens to me sometimes.
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Old 06-15-2007, 03:34 PM
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For those not so inclined you could try contacting Dan Palatnik - he does some really nice 3d modeling and for a very reasonable price I had him render some 3d views of my Hudson





He might not have time to do one from scratch, but he's worth shouting out an email to see if he already has one done, or is interested in doing one.

http://www.palat.com.br/cars.html
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  #10  
Old 06-17-2007, 03:38 AM
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this model, for me has been going on for a year, on and off, while i have been learning to use this program (C4d/Cinema4D).

i have been learning C4D for the past 18 months at home as a hobby.
this is an easy program to use once you have the basic knowlege of the tools avalible too you.

i would say it took me about 3 months to learn the basics befor i started to realy model things.
ive seen newbies surpass me in 3 months when they first started out so realy its up to the individual.

there are two main modes in modelling cars in C4D, the main one is primative manipulation, that is taking a cube, sphere ect and adding cuts here and there then moving things around, which is called Box Modelling.
then there is free forming panels, called piont to piont modelling.
this is where you created your own facets (polys) by placing dots around and then joinging them up.
box modelling is best showen in this Chev tutorial, one of the first tutorial that most people discover if they are interested in modeling 3D cars in C4D.
www.7thchamber.com/tutorials/Chev/index.htm

out of the two programs ive been using, C4D, i find, is easyer in making models.
there are many tutorials on the internet for C4D so any one can learn at there own pace.


Animation Master is souly spline modelling program (creating lines and dots) similar to point 2 point, very time consuming.
this was developed for the characture animator in mind but is still a powerfull modeling program wether its characture based of mechanical.
and still is the best low budget animation program around that i know off.

well i hope this gives you a little insight on C4D.
check out the chev tutorial, dont worry if you cannt understand what the guy is saying, pictures are impressive as is.

JTB
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  #11  
Old 06-17-2007, 03:41 AM
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Quote:
Originally Posted by cboy
Could have hit a wrong button and sent it off into never never land. Happens to me sometimes.

did it several times and this time i happen to click the second submit button in the additional options and it worked.

JTB
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  #12  
Old 06-20-2007, 09:13 PM
kenseth17 kenseth17 is offline
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I've been messing around occasionally with a free 3d program mcneel rhino (fully functioning, but only get so many saves though), but I just aint real good at it. It is pretty user friendly though. I also got bryce, but that really doesn't allow you to do the modeling part. Having a slow old outdated computer doesn't help a lot either. But I am going to keep trying to do some cars. What is really cool about it, would be for trying out paint schemes and wheels and tires, and viewing it in 3d. Once you made the model you can make a texture map you paint in a graphics program, and then apply it to the model, like what gamers do. Would be a lot better then the expensive house of kolors paint booth, and can be done completely free if you could figure out what you are doing with free programs available to download on the internet.
Awesome work true blue, better then I've come even close to achieving. But wow a year. Not wasting saves with the free program I have, I would never be able to spend that much time on one.
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  #13  
Old 06-24-2007, 07:22 AM
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well i have decieded to call it quits on this so this is the finnal pic.
my next endevour will be trying to make a 51 Merc.
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  #14  
Old 07-01-2007, 05:55 AM
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little fix up.

made it so the logo doesnt reflect on the car plus changer the color to what i originaly planned it to be.
also the engine all chrome now.
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  #15  
Old 07-01-2007, 12:45 PM
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Wow...that's really cool. Nicw work!
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